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This article is nigh the game. For other uses, encounter A Link to the Past (Disambiguation).

The Legend of Zelda: A Link to the By is the third chief installment of The Legend of Zelda serial, and the first and only one for the Super Nintendo Entertainment System. Subsequently the side-scrolling and more RPG-like gameplay of The Adventure of Link, A Link to the Past was a return to the overhead view and gameplay style of The Legend of Zelda. It introduced the concept of two dissimilar worlds (1 dark, one light), which was revisited to an extent in its panel successor Ocarina of Time with two time periods rather than dark and light worlds. A Link to the Past was re-released in 2002, on the Game Boy Accelerate arrangement, sharing a cartridge with 4 Swords.

Contents

  • 1 Story
    • 1.1 The Imprisoning War
    • 1.2 The Wizard
    • i.3 Link's Quest
  • 2 Gameplay
    • 2.1 Commonplace Mechanics
    • 2.two Light and Dark Globe dichotomy
  • 3 Game Information
    • three.1 Regional Differences
    • 3.two Logo
    • 3.3 Graphics and Audio
    • 3.4 Setting
    • 3.5 Timeline Placement
    • 3.6 Speedrun Records
  • 4 Listings
    • 4.1 Characters
    • 4.ii Bosses
    • four.3 Enemies
    • 4.4 Places
    • 4.5 Dungeons
    • 4.vi Items and Equipment
    • 4.7 Translations
    • 4.8 Credits
    • iv.nine Glitches
  • 5 Reception
    • 5.1 Sales
    • 5.2 Reviews
    • five.3 Fan Reception
  • 6 Ports and Remakes
    • 6.ane Game Boy Advance
    • 6.2 Virtual Console
    • vi.iii Satellaview
    • 6.iv Super NES Classic Edition
    • vi.5 Nintendo Switch Online
  • 7 Legacy
  • eight Trivia
  • ix Classification
  • ten Gallery
  • 11 Come across Also
  • 12 External links
  • 13 References

Story

The Imprisoning War

Chief article: Imprisoning War

One day, a ring of evil thieves managed to open the gateway to the Sacred Realm, where the mystical Triforce was subconscious. Upon finding the sacred gold relic, the leader of the thieves, Ganondorf, slew his followers and claimed information technology every bit his own.[15] Soon, dark power began to flow forth from the Sacred Realm. People were drawn into this darkness, and never heard from again. As a issue, the Rex of Hyrule ordered the seven sages to seal the entrance to the Sacred Realm. A great battle ensued—monsters poured into the Light World from the sacred land and attacked the castle. The Knights of Hyrule defended the sages during the great battle against evil, and, though most of them perished in the struggle, the sages were able to cast their seal, stopping the flow of darkness and trapping the evil king Ganon within.[xvi] This battle became known every bit the Imprisoning War.

The Wizard

The championship screen for the game

Once the conflicts confronting Ganon had ceased, Hyrule entered a time of peace which lasted for centuries, until i year, when unexplained catastrophes began to occur. Pestilence and drought ravaged the land. Thinking the contempo disasters plaguing Hyrule were somehow linked to the sages' seal, the king investigated it, just found information technology to be intact. Desperate for answers, he offered rewards for anyone who could find the source of Hyrule's troubles.

In response, a stranger named Agahnim appeared as if from nowhere and stayed the catastrophes with mighty magic. As a reward, the rex gave him a new position every bit chief adviser to the throne, and the common folk proclaimed him their hero. Once more, peace appeared to have returned to Hyrule. Nonetheless all was non well. Agahnim began to govern Hyrule in place of the king and abuse his political power every bit he saw fit. Rumors spread maxim that Agahnim planned to remove the king and take the crown for himself, and that strange magical experiments were taking place in the castle tower at night. He cast spells on the soldiers and kidnapped the young maidens descended from the vii sages, using their powers in an effort to break the seal placed on the Sacred Realm.[17] [xviii]

Link's Quest

Link hears Zelda's telepathic plea

The game starts with Link being awakened in the eye of the night by a telepathic plea from Princess Zelda, who tells him that she is being held prisoner in the dungeon of the castle. At present broad awake, Link finds his uncle with a sword and shield in hand. He tells Link not to get out the firm, then sets off for the castle. Link ignores his uncle's alert and follows him, just to arrive at the castle to find him gravely wounded. He gives Link his sword and shield and entrusts him with the fate of Princess Zelda. Link proceeds to rescue Zelda, and the two escape the castle through its sewer system to the sanctuary just north of the castle.

In that location, the priest tells Link that the only weapon powerful plenty to defeat Agahnim was the legendary Master Sword.[xix] He and then sends him to find the elder, Sahasrahla, who explains that not merely anyone could wield the Master Sword, and that a hero must appear from the descendants of the Knights of Hyrule. To prove himself worthy of wielding the sacred blade, Link would need to acquire the three Pendants of Virtue.[20]

After successfully obtaining the pendants and withdrawing the blade from its pedestal in the Lost Wood, Zelda calls out to Link yet again, this fourth dimension warning that soldiers accept invaded the sanctuary. Link hurries off to the sanctuary only to find that he was a moment too late, and that the soldiers had already taken Zelda off to Hyrule Castle.[21] Once once again, Link hurries to her rescue, and once more arrives also tardily, as Agahnim was already in the process of sending Princess Zelda to the Dark World. Upon completing this ritual, lilliputian time was needed before the sages' seal was completely broken.[22] Link goes on to defeat Agahnim, who then draws him into the Night World.

At that place, Link is contacted telepathically by Sahasrahla, who tells him that he is standing in what was once the Sacred Realm, simply was transformed by Ganon'due south evil wish to conquer the world.[23] [24] He and so commissions Link with the job of rescuing the imprisoned maidens from the dungeons scattered across the Dark World.[25] Upon freeing them all, Link travels to Ganon'south Tower, where the seven maidens use their combined power to dispel the barrier sealing off the archway. Link proceeds to traverse the tower and defeat Agahnim a second time. Upon his defeat, the shadow of Ganon rises from the torso, turns into a bat, and flies off to the Pyramid of Power, where Link and Ganon face off. With the power of the Silvery Arrows and the Master Sword, Link vanquishes Ganon, recovers the Triforce, and by making a wish, reverts the effects of Ganon's evil reign over Hyrule and restores the land to its former celebrity.[26]

Gameplay

Commonplace Mechanics

A Link to the Past retains diverse gameplay elements from the original NES game, among them the top-view perspective; Link tin collect Rupees over again and use items past assigning them to a push, as well as recovering his life energy with hearts. Returning from The Adventure of Link is the power to use magic to perform spells and to make special items functional, as well as a major interaction with non-playable characters to obtain vital information regarding the quest.

A returning mechanic from both games is the availability of dungeons, which must exist conquered in order to archive success in the take a chance. Each dungeon has a map and a compass, the former shows the layout of the dungeon in particular and the latter locates the boss'southward whereabouts; keys must be collected in club to open locked doors, puzzles must be solved to progress, and enemies must be defeated if they are interrupting the exploration. The dungeons are multi-leveled, ranging in number from two to x, and Big Keys are needed both to open major chests (containing items that increment Link's inventory and assist him progress through his adventure) and to open boss rooms.

Like to the bombs in the first NES game and the magic meter in the second game, various items in A Link to the Past tin be upgraded either in capacity or by being turned into more than avant-garde versions. This can be done through completing sidequests or entering certain special places. Optional weapons and items are subconscious through Hyrule besides.

Light and Night World dichotomy

The same location in both the Light World and the Dark World.

This game introduces a very important mechanic: The Light World/Dark Earth dichotomy. The game has actually two maps of Hyrule, which are related to each other in several ways; for example, by switching from the Dark World to the Light Earth while continuing in an plain empty dead end, Link tin find in the latter globe a hush-hush cavern or a passage that was otherwise inaccessible, leading to clandestine prizes. Past doing the opposite (switching from the Light World to the Nighttime World), Link can gain access to new dungeons, which is important to the success of the quest. A Link to the By is praised for cleverly using this gameplay device, which in some means has been reused in subsequent Zelda games.

A Link to the Past is also the first title to have a more than developed storyline, which reflects for the get-go time the dungeon's different purposes. The outset three house the sacred pendants that give Link admission to the Main Sword, the fourth has to do with a failed attempt to rescue Princess Zelda, the side by side seven dungeons business firm the imprisoned maidens, who (once freed) aid Link break the seal of the final dungeon'south entrance. This manner of story progression was used in various subsequent Zelda games, amongst them Ocarina of Fourth dimension and The Current of air Waker, although the latter added various twists and subversions to the concept (by adding the Triforce sub-quest, lacking a dungeon for the third pearl, etc.).

Game Information

Regional Differences

Principal article: A Link to the By Translations

The Japanese version of the game is titled ゼルダの伝説 神々のトライフォース (The Legend of Zelda: Triforce of the Gods). Nintendo of America inverse the proper noun to A Link to the Past as their censorship guidelines discouraged religious content.[ citation needed ] Nintendo of Europe used the American proper noun. The Japanese name was translated faithfully in the subsequent Chinese and Korean localizations.

Nintendo of America modified meanings in the game's text for the same reason. Agahnim is a priest in the original version,[ citation needed ] just a sorcerer in the American version. The Cursed Fairy was originally 女神 ( Megami ). The 教会 (Church) became the Sanctuary and the 神父様 (Priest) became the Loyal Sage. Nintendo of Europe'south localizations follow the American one in naming the Fat Fairy, but are inconsistent with respect to the Loyal Sage and the Sanctuary, sometimes favoring the Japanese meaning and other times the American.

In the Japanese version, the symbols translated by the Book of Mudora are Egyptian hieroglyphs. The symbols are jumbled in the American version.[27]

Nintendo of America censored the game's text but did not modify its religious visuals. The Sanctuary retains its church pews and stained glass windows. When Link makes a wish to enter Desert Palace, he looks skyward and appears to cross himself before joining his easily together in prayer.

The North American and European versions of the game both use a new logo for the title screen and box art, designed past the Seattle-based Girvin design firm.[28] This logo has been featured with slight variations in every subsequent The Legend of Zelda game in North American and Europe, and in the Japanese versions starting with Ocarina of Fourth dimension, with the exception of Breath of the Wild.

Graphics and Audio

Link inside the Eastern Palace

The game fabricated use of the SNES capabilities to offer more realistic graphics, not merely in regards of the areas' textures and colors, just also to add new visual effects, such every bit the mist and the upper leaves' shadows in Lost Wood, the thunders in the Dark World equivalent of Death Mountain, and so on.

The game's sound retains the overworld tune that debuted in the first Zelda game, although it's simply heard while Link stands on the Light World; Kakariko Village's theme is heard hither for the commencement time, and so is Hyrule Castle'south groundwork melody. Zelda's theme, known every bit "Zelda's Lullaby" in Ocarina of Time, also makes its first advent in this game. The Dark Globe's themes are dissimilar in all regards (overworld, dungeons, etc.), meaning that the overall soundtrack of the game is far more diverse than that of the first 2 titles in the series.

Setting

Like its predecessors (and, for that matter, most Zelda games), A Link to the Past is set in the fictional land of Hyrule; notably, the territory of the state is bigger than in the first game, but smaller than in The Risk of Link.

However, its Night World counterpart is at present included and explorable. In the Light World, familiar zones like Lost Woods and Death Mountain are present, while Kakariko Hamlet and Lake Hylia are introduced here. In the Dark World, every location is different in name and presentation; for example, the Lost Woods is replaced past the Skeleton Forest, Kakariko Hamlet is the Village of Outcasts, and the southwestern desert is the Swamp of Evil. The replacements also affect the dungeons which, instead of housing the Pendants of Virtue, hold captive the maidens who were supposed to break the seal protecting Ganon'due south Tower.

Timeline Placement

In the chronology of The Fable of Zelda series, A Link to the Past is the first title placed in the "Downfall" split timeline. This timeline branch starts with Ganondorf successfully defeating Link in Ocarina of Fourth dimension and obtaining the complete Triforce. The vii Sages seal him immediately within the Sacred Realm. Years after, greedy people enter the Dark World seeking the Triforce, turning into monsters and becoming role of Ganon'due south army. In the war that ensues, the Knights of Hyrule protect the Sages from Ganon'southward minions, while they cast a seal to close off the entrance to the Dark Globe. Ages later, when Ganon attempts to escape from the Dark World in order to conquer Hyrule, the events of A Link to the By take place.

Co-ordinate to Encyclopedia, the game'due south immediate sequels are Link'southward Awakening, followed by Oracle of Seasons and Oracle of Ages, all of which characteristic the aforementioned Link. Some time afterwards defeating Ganon at the end of A Link to the Past, Link leaves Hyrule by boat when he is shipwrecked on Koholint Island, leading to the events of Link'south Awakening. After enkindling the Current of air Fish, Link returns to Hyrule where he is transported past the Triforce to Holodrum where Oracle of Seasons takes place. After defeating Onox, Link travels to Labrynna and Oracle of Ages takes place. Link and then defeats Ganon in the linked catastrophe of Oracle of Ages and leaves Labrynna by boat to go on his grooming in new lands.

During an interview around the release of Ocarina of Time, Shigeru Miyamoto stated that A Link to the Past occurred after The Adventure of Link.[29]

Zelda.com originally stated that A Link to the By was a sequel to Majora's Mask, taking identify hundreds of years afterward the game, though the Link in both games was the same, having returned from Termina and finding that time passed differently between the two worlds.[30]

Speedrun Records

Main article: Speedrun Records
Category Runner Time Date
Any% Lomiig 1m 31s Februrary 1, 2017
Any% (Restricted Major Glitches) fsg 25m 35s October 19, 2020
Any% (No Major Glitches) Edwwwward 1h 23m 3s Februrary eighteen, 2021
Any% (Salvage & Quit Immune) Edwwwward 1h 21m June 27, 2021
Any% (No Out of Premises Glitches) daotmb 1h 12m 3s April 26, 2019
Defeat Ganon poor_little_pinkus 11m 6s May 29, 2018
Defeat Ganon (No RAM Preparation) hotarubi_ta 12m Jan 28, 2022
100% Xelna 2h 0m 51s September 23, 2018
100% (Fractional) Glan 1h 10m 35s August 25, 2019
100% (Restricted Major Glitches) Lui 1h 28m 44s December 21, 2020
100% (No Major Glitches) Xelna 1h 41m 7s January 9, 2022
Low% (No Major Glitches) Doomtap 1h 28m 9s August xi, 2020
All Dungeons hotarubi_ta 39m 51s Baronial eighteen, 2021
All Dungeons (Restricted Major Glitches) Yuzuhara_3 1h 7m 49s March xx, 2021
All Dungeons (Sword-less) Chexhuman 55m 59s July 10, 2020
All Bosses (No EG) FoxLisk 48m 27s September 30, 2021
Reverse Boss Club Chexhuman 59m 24s June 28, 2020
Obtain the Cane of Byrna AlphaGamer 35m 6s December 25, 2017
Obtain the Chief Sword (No Major Glitches) Edwwwward 21m 34s June xx, 2021
Obtain the Master Sword (Restricted Major Glitches) Doomtap 17m 22s Janurary xiv, 2021
Obtain the Mirror Shield Eriror 47m 29s January xviii, 2022
Obtain the Mirror Shield (Restricted Major Glitches) JoshRTA 8m 8s July 5, 2019

Listings

Characters

Bosses

Enemies

Places

Dungeons

Items and Equipment

Translations

Credits

Glitches

Reception

Sales

A Link to the By was commercially successful, selling iv.61 million copies worldwide, making it the third best selling game in the series (before the release of Twilight Princess).[31]

Reviews

A Link to the Past received a nearly-perfect score of 39/40 from Japanese magazine Famitsu.[32]

Both the Game Boy Advance and the Virtual Console versions of the game gained IGN'due south and GameSpot'due south recommendation, with praises in matter of presentation, graphics, audio, gameplay and lasting entreatment.[33] [34] [35] [36] Criticism on the GBA version focused on the possibility that Zelda fans, at that time, would complain for the lack of a new game for the handheld console, while the Virtual Console version was recommended only for those who didn't play the game in any of the past versions already.

A Link to the By is one of the highest-ranked games for the Super Nintendo Entertainment System, and frequently rivals games like Ocarina of Time and Twilight Princess for being the all-time in the serial.[36] Nintendo Power ranked information technology second in their list of best The Legend of Zelda games, citing the game's improvements over its NES predecessors.[37] Video Game Canon ranks A Link to the Past as one of the best games of all time.[38]

Fan Reception

Fifty-fifty today, A Link to the Past remains equally a slice of collection for Zelda for fans.[39] A Link to the Past received critical acclaim from fans of the serial, currently holding an average user score of 9.5 on GameSpot,[40] equally well as a current reader boilerplate score of nine.8 at IGN.[41]

Ports and Remakes

Box art for the Game Boy Advance version

Game Boy Advance

Main commodity: The Legend of Zelda: A Link to the By & Four Swords

A Link to the Past was ported for the Game Boy Accelerate in 2002 every bit The Legend of Zelda: A Link to the Past & 4 Swords, introducing Iv Swords into the same GBA cartridge. In that location were numerous alterations to the game, including a more authentic translation, additional shops and enemies and the addition of a new dungeon and new quest and attack unlocked but past playing through 4 Swords.

Virtual Console

The original SNES version was also ported to the Wii'south Virtual Console on January 22, 2007 and later onto the Wii U Virtual Console on January 30, 2014 and Nintendo 3DS Virtual Console on April 14, 2016. The game was largely unchanged from the original, however, a total screen flashing effect that is used on the title screen, when Agahnim or Vitreous attacks with lightning or when Link uses the Ether Medallion was toned down significantly, potentially to limit the effect of epilepsy.

Satellaview

Master article: Satellaview

Title screen of the Satellaview A Link to the Past port.

The game's engine and features were used in the later released service, the Satellaview. In 1997, Aboriginal Stone Tablets was released in Japan via the Satellaview. It was presented equally a sequel, much like a unique 2d Quest for A Link to the By.

A Link to the By itself was as well released through the Satellaview; it but has a few small changes from the original version, such equally the save arrangement. Dissimilar the other Zelda games broadcast over the Satellaview service, it could be downloaded and played at the role player's convenience. Officially, the Satellaview port does not accept a differentiating title, but fans often refer to the game as BS The Legend of Zelda: Triforce of the Gods, despite this prefix being reserved for SoundLink-compatible titles.

The games were released exclusively in Japan. Notwithstanding, fans take translated BS The Fable of Zelda: Ancient Stone Tablets to English and compiled a fully playable version in a resurrection projection.

Super NES Classic Edition

The Super NES Classic Edition includes A Link to the By as ane of the 21 games available.

Nintendo Switch Online

A Link to the Past is included equally part of the Super Nintendo Entertainment System - Nintendo Switch Online software, available to Nintendo Switch Online Subscribers, as one of its xx launch titles.[42]

Legacy

Similar its predecessors, A Link to the By introduced elements that became mainstream for the Zelda franchise, including:

  • A Link to the By is the first game that introduced a different Link, as opposed to The Legend of Zelda and The Adventure of Link prior which featured the same Link.[26]
  • A Link to the Past is also the starting time game in the series to include multiple, parallel overworlds.
  • The Principal Sword is introduced, which would become an important and often essential item in Link's quest in a number of after games. Games like Ocarina of Time and Twilight Princess feature it with a similar part and purpose as in the SNES game.
  • A Link to the Past introduces the Sages, who would play similar roles in Ocarina of Time and A Link Between Worlds.
  • The Dungeons became more thematically distinctive, reflecting dissimilar architectures and purposes. Dungeons based on forest, water and ice, for instance, are played for the outset time here.
  • This is the starting time game where Pieces of Center are shown, leading to more sidequests.
  • A Link to the Past was the offset game in the series to use the now standardized The Legend of Zelda logo in western releases. Nippon would later use this standardized logo by the release of Ocarina of Time.
  • The game introduces Cuccos, also as the Cucco Revenge Team, where a flock of Cuccos volition attack Link if he attacks one continuously.
  • Kakariko Village and Lake Hylia debut in this title.
  • This is the first Zelda game where a member of Link'southward family unit is shown. The only other games that practise this are The Wind Waker and The Minish Cap.
  • The notion of Link freeing Maidens from crystal prisons was reused with Princess Zelda in Ocarina of Time and Skyward Sword, and with Din in Oracle of Seasons.
  • This is the first game to give Moblins their pig-like appearance, which would become a series staple after Ocarina of Fourth dimension.
  • This is the first game where the seemingly main antagonist is actually just a pawn of Ganon.
  • Many recurring musical themes, such every bit the Fairy Fountain/file select theme, "Zelda'due south Lullaby", the Hyrule Castle theme, and Ganon's theme, were first introduced in this game.

Trivia

  • With a total of thirteen Dungeons, A Link to the Past has more Dungeons than whatever other official Zelda game (non including 2nd Quests.) Nevertheless, Hyrule Castle is technically two Dungeons.
  • The portraits on the walls inside many houses in Kakariko Village, which occasionally dispense Rupees when pulled past Link, strongly resemble Mario.
  • In The Legend of Zelda: A Link to the Past & Four Swords, getting the Principal Sword will completely restore Link'south Middle Container and Magic Meter.[ verification needed ]

Classification

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Linguistic communication Name Meaning
Japan Japanese ゼルダの伝説 神々のトライフォース The Legend of Zelda: Triforce of the Gods
People's Republic of China Chinese SI 塞尔达传说 众神的三角力量 Zelda Legend: Triangle-Force of the Gods
Republic of China, Hong Kong and Macao Chinese TR 薩爾達傳說 眾神的三角神力 Zelda Legend: Divine Triangle of the Gods
Federal Republic of Germany German The Legend of Zelda: A Link to the Past
Republic of Korea Korean 젤다의 전설 신들의 트라이포스 The Fable of Zelda: Triforce of the Gods
Spanish-speaking countries Castilian The Legend of Zelda: A Link to the By

Gallery

See Also

  • BS The Legend of Zelda: Ancient Stone Tablets
  • Chris Houlihan
  • The Fable of Zelda: A Link to the Past (Ishinomori)

External links

  • Official N American site (GBA Edition)
  • Official Japanese site
  • Official Japanese site (GBA Edition)
  • A Link to the Past folio on Zelda.com

References

  1. 1.0 i.1 Encyclopedia (Dark Horse Books) pg. seven
  2. スーパーファミコンアワー番組表, The Satellaview History Museum, retrieved June 10, 2014.
  3. iii.0 3.one Art & Artifacts (Dark Horse Books) pg. 377
  4. | Games Matrix - Game Boy Advance |, Nintendo Australia (archive), retrieved June 10, 2014.
  5. v.0 5.i The Legend of Zelda: A Link to the Past, Nintendo Europe, retrieved June 10, 2014.
  6. The Legend of Zelda: A Link to the Past, Nintendo of America, retrieved June ten, 2014.
  7. ゼルダの伝説 神々のトライフォース|Wii U|Nintendo, Nintendo Japan, retrieved June 10, 2014.
  8. Samit Sarkar, SNES games coming to Nintendo Switch Online, Polygon, published September iv, 2019, retrieved Baronial 8, 2020.
  9. 『スーパーマリオワールド』、『ゼルダの伝説 神トラ』などスーパーファミコン用ソフト20タイトルが"Nintendo Switch Online"加入者向けに9月6日より無料配信!【Nintendo Directly 2019.nine.5】, Famitsu, published September 4, 2019, retrieved Baronial 8, 2020.
  10. Ryan Craddock, SNES games are finally coming to Switch Online, Eurogamer, published September 5, 2019, retrieved August viii, 2020.
  11. Daniel Vuckovic, Super Nintendo games coming to Switch Online tomorrow, SNES Controller for Switch coming too, Vooks, published September 5, 2019, retrieved Baronial viii, 2020.
  12. 『오버워치 레전더리 에디션』 『제노블레이드 크로니클스 디피니티브 에디션』 Nintendo Switch 최신작 한국어 대응으로 발매 결정!, Nintendo Korea, published September v, 2019, retrieved August viii, 2020.
  13. 《異度神劍 終極版》、《幻影異聞錄#FE Encore》 Nintendo Switch專用最新作將發售並支援中文!, Nintendo Hong Kong, published September v, 2019, retrieved August 8, 2020.
  14. Encyclopedia (Dark Equus caballus Books) pg. 10
  15. "In a long running battle, the leader of the thieves fought his way past his followers in a lust for the Gilded Power. Later on vanquishing his own followers, the leader stood triumphant over the Triforce and grasped information technology with his claret- stained hands." ( A Link to the Past manual, pg. five)
  16. "The Knights took the full brunt of the fierce attack, and although they fought courageously many a brave soul was lost that day, However, their lives were non lost in vain, for they bought precious time for the 7 Wise Men to magically seal Ganon in the Gilded land." ( A Link to the By transmission, pg. 6)
  17. "Link, heed carefully. The wizard is magically controlling all the soldiers in the castle." — Princess Zelda ( A Link to the Past )
  18. "A mysterious wizard known as Agahnim came to Hyrule to release the seal. He eliminated the adept Male monarch of Hyrule... Through evil magic, he began to make descendants of the vii wise men vanish, 1 afterward another." — N/A ( A Link to the Past )
  19. "I sense that a mighty evil strength guides the magician's actions and augments his magical power. The only weapon potent enough to defeat the wizard is the legendary Primary Sword." — Loyal Sage ( A Link to the Past )
  20. "Link, I am surprised a young man like y'all is searching for the sword of evil'southward blight. Not just anyone can apply that weapon. Legends say only the Hero who has won the three Pendants can wield the sword." — Sahasrahla ( A Link to the Past )
  21. "Link! You lot are a second too late. I have failed... Zelda... The soldiers have abducted her. They have taken her to the castle. You must find her before the wizard works his magic." — Loyal Sage ( A Link to the By )
  22. "Only a short time remains until the gate at the castle linking the worlds opens completely." — Maiden ( A Link to the Past )
  23. "Link, it is I, Sahasrahla. I am communicating to you beyond the void through telepathy... The place where yous now stand was the Gold Land, but evil power turned it into the Dark World." — Sahasrahla ( A Link to the Past )
  24. "Ganon'southward wish was to conquer the world. That wish changed the Gilded State to the Nighttime Globe." — Essence of the Triforce ( A Link to the Past )
  25. "In social club to save this one-half of the world, the Low-cal World, you must win back the Aureate Power. You must also rescue the seven maidens who Agahnim sent to the Dark World. As members of the blood-line of the seven wise men, they have power that volition surely help you." — Sahasrahla ( A Link to the By )
  26. 26.0 26.1 Encyclopedia (Dark Horse Books) pg. nineteen
  27. The Fable of Zelda: A Link to the Past, The Cutting Room Floor, retrieved January 23, 2020.
  28. "The Fable of Zelda logo design, which we created for Nintendo." — Tim Girvin, Game On | A Legacy Of Gaming Design, Girving.com, published October 21, 2013, retrieved March ane, 2019.
  29. "Ocarina of Time is the first story, then the original Fable of Zelda, then Zelda II: The Adventure of Link, and finally A Link to the Past. It's not very clear where Link's Awakening fits in—it could be anytime later on Ocarina of Fourth dimension." —Shigeru Miyamoto (Nintendo Power Vol. 116: Interview with Mr. Miyamoto)
  30. http://spider web.annal.org/web/20021002111625/http://www.zelda.com/lib_timeline.html
  31. RPGamer - Japandemonium - Xenogears vs. Tetris
  32. The famitsu 40/twoscore - A Review
  33. The Legend of Zelda: A Link to the Past Review for Gamespot (GBA)
  34. The Fable of Zelda: A Link to the Past Review for Gamespot (VC)
  35. Craig Harris, The Legend of Zelda: A Link to the By westward/ the Four Swords Game Male child Accelerate Review at IGN, IGN.com, retrieved Feb 2, 2020.
  36. 36.0 36.1 Lucas M. Thomas, The Fable of Zelda: A Link to the Past Wii review at IGN, IGN.com, published January 22, 2007, retrieved Feb 2, 2020.
  37. Nintendo Power Issue #248 (December 2009) (Nintendo Power) pg. 73
  38. Video Game Catechism
  39. IGN'due south Height 100 Games, IGN.com, retrieved Feb 2, 2020.
  40. The Fable of Zelda: A Link to the Past User Reviews for SNES - GameSpot
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  42. Nintendo Straight 9.4.2019, YouTube, published September 4, 2019, retrieved September 4, 2019.

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